Week 2
Dream Enkoure » Devlog
Changelog (Week 1 -> Week 2)
Updated the way drag force (gravity_x) is calculated to make water currents work.
Added countermasures to prevent slide to transform over slidrill due to high speeds.
Drag force correctly applies when entering and leaving the drag force area.
Work on new backgrounds has begun.
Couldn't fix a logic bomb related to drag force; added a countermeasure. A bug becomes a feature as a result. First time for me.
Get Dream Enkoure
Download NowName your own price
Dream Enkoure
Colorful platformer
Status | In development |
Author | SpanishVanguard |
Genre | Platformer |
Tags | Indie, Pixel Art, single-dev, Singleplayer |
More posts
- Sweet sweet Act 2 progress! Jan 202525 days ago
- Merry holidays! Here's the update for December60 days ago
- Week 28, 29, 30, 3195 days ago
- New demo! The Post-Sage update is here!Oct 25, 2024
- Week 27Oct 18, 2024
- Week 26Oct 11, 2024
- Week 25Oct 04, 2024
- Week 24Sep 27, 2024
- Week 23Sep 20, 2024
- Week 22Sep 13, 2024
Leave a comment
Log in with itch.io to leave a comment.