Week 4
Dream Enkoure » Devlog
Work on the second extra parallax for act 1 has finished.
The second extra parallax has been touched to fall in line with the rest since it felt too static.
Fixed a logic bomb that caused parallax backgrounds to draw incorretly.
The bomb hasnt been fully defused, but the methodology through which backgrounds are loaded has been changed.
Updated the logic on the parallax manager to combat a sudden lagspike when switching parallaxes due to loading.
A crash caused by respawning when there is no bgm in play has been tentatively fixed.
A crash caused by not registering a respawn has been tentatively fixed by creating a checkpoint at the start of the game.
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Dream Enkoure
Colorful platformer
Status | In development |
Author | SpanishVanguard |
Genre | Platformer |
Tags | Indie, Pixel Art, single-dev, Singleplayer |
More posts
- May 30th progress report6 days ago
- April 25th 2025 progress report41 days ago
- March 28th 2025 progress report69 days ago
- February 2025 Devlog97 days ago
- Sweet sweet Act 2 progress! Jan 2025Jan 31, 2025
- Merry holidays! Here's the update for DecemberDec 27, 2024
- Week 28, 29, 30, 31Nov 22, 2024
- New demo! The Post-Sage update is here!Oct 25, 2024
- Week 27Oct 18, 2024
- Week 26Oct 11, 2024
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