Week 9


Level design work on the new section of Act 1 is undergoing.
No major changes as a result.

There's moving platforms now, but that's as a result of combining already existing mechanics, not due to the specific creation of platforms that move.
This is possible due to a generalist actor node (named mover) which loops between two Vector2 variables acting as positions (in relation to itses acting as 0,0). Any children nodes under them will as a result also move.

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