Week 26


Increased the attack box for some moves (Slidrill, Slide, ground Attack)
Adjusted a wrongwarp form a checkpoint (Act1-4) and the speed of horizontal wind in the same section.
Moved the upper checkpoint in Act1-3b to an earlier spot.
Visual feedback added when the player iframes through damage.
Visual feedback added when Liaisoning under normal conditions.
Work on polishing the parallax for act 1 has begun. Next up is audio fixes.



What a week what a day. I completely forgot it was friday! The changes for this week leaves me with only needing to fix the audio issues, and that'll be all the preparations needed to release an updated demo.

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